#ifndef GAMEPLATFORM_H
#define GAMEPLATFORM_H

#include "_Global/Platform/Platform.h"


void initialization();


#if defined(Q_OS_WIN32)   //win

#elif defined(Q_OS_ANDROID)   //android

#elif defined(Q_OS_LINUX)   //linux

#elif defined(Q_OS_MACOS)

#elif defined(Q_OS_IOS)

#else

#endif


#endif // GAMEPLATFORM_H
